- Speedrunners game thread was being aborted software#
- Speedrunners game thread was being aborted code#
- Speedrunners game thread was being aborted series#
Although generally recorded on an emulator, TASes can be played back on original console hardware by sending inputs into the console's controller ports.
Speedrunners game thread was being aborted series#
The run is recorded as a series of controller inputs intended to be fed back to the game in sequence. These tools are designed to remove restrictions imposed by human reflexes and allow for optimal gameplay. According to TASVideos, common examples of tools include advancing the game frame-by-frame to play the game more precisely, retrying parts of the run using savestates, and hex editing.
Speedrunners game thread was being aborted software#
Tool-assisted speedrunsĪ tool-assisted speedrun (TAS) is a speedrun that uses emulation software and tools to create a "theoretically perfect playthrough". When speedrunning moved away from Twin Galaxies towards independent online leaderboards, their use became increasingly common. The use of glitches and sequence breaks in speedruns was historically not allowed, per the rules of Twin Galaxies' early leaderboards.
Speedrunners game thread was being aborted code#
Several speedruns use a "credits warp," a category of glitch that causes the game's credits sequence to play, which may require arbitrary code execution. In some games, arbitrary code execution exploits may be possible, allowing players to write their own code into the game's memory. Some people, called glitch-hunters, choose to focus on finding glitches that will be useful to speedrunners. Video game glitches may be used to achieve sequence breaks, or may be used for other purposes, such as skipping cutscenes and increasing the player's speed or damage output. Skipping a part of a video game that is normally required for progression is referred to as sequence breaking, a term first used in reference to the 2002 action-adventure game Metroid Prime. A route may involve skipping one or more important items or sections. Routing is the act of developing an optimal sequence of actions and stages in a video game. Routing is considered a fundamental process in speedrunning.
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Tool-assisted speedruns (TAS) are a subset of speedruns that may use emulation software to slow the game down and create a controlled sequence of inputs with greater precision than a non-TAS run. Speedruns often follow planned routes, which may incorporate sequence breaking, and might exploit glitches that allow sections to be skipped or completed more quickly than intended. Speedrunners at Summer Games Done Quick in 2019.Ī speedrun is a playthrough of a video game, or section of a video game, with the goal of completing it as fast as possible.